This game is licensed for personal, private use only. If you plan to use it for any commercial purpose, public event, business, organization, school, fundraiser, church, promotional activity, paid event, or any use that generates revenue or provides a commercial benefit, you must purchase a Commercial License.
- Type Download
- SKU ABBYMASQU
- Age Range 14 to Adult
- Minimum # of Players 8 Suspects
- Max Players (Main Game) 18 Suspects and 2 Optional Teams
- Max # Available (Sold Separately) 264: 24 Suspects, 240 Team Roles (8 Teams)
- Difficulty Rating Moderate, 5/10
- Roles Co-Ed (See Host Character List)
- Game Duration 2 - 4 Hours Average (Flexible)
- Setting At the historic Abby Manor in Anonville, where the town’s most intriguing guests gather in glamorous attire and elaborate masks for the annual Abby Manor Masquerade Ball.
- Game Format Murder | Guided Clue Mingling | 4 Rounds
- Vibe & Content Notes Wealthy Suspects & Family Secrets * Ridiculous Beefs * Historical Manor Vibes * Clean, Lighthearted
- Publication Date 2009. Last Revised: 2021
An elegant masquerade ball murder mystery party game set inside a historic 19th-century mansion. This glamorous mystery is packed with elaborate masks, suspicious guests, celebrity scandals, financial secrets, simmering rivalries, concealed motives, charitable ambitions, and danger at Anonville’s most anticipated event.
Murder Mystery Party Game Synopsis:
The Anonville Historical Society is hosting its annual masquerade charity event—the Abby Manor Masquerade Ball. Built in 1842, the magnificent estate requires constant maintenance and restoration because of its age and importance as one of Anonville’s most treasured landmarks.
The masquerade ball is the talk of the town and attracts Anonville’s most intriguing residents. Guests are preparing for an exciting evening filled with glamour, glittering attire, charitable ambitions, and the dramatic unveiling of fabulous masquerade masks.
Behind the elegant disguises, however, are suspicious histories, personal grudges, celebrity scandals, financial secrets, and motives that some guests would do anything to conceal. You have purchased a ticket to the ball, and your mask is ready. Whether the evening ends in celebration or tragedy remains to be seen. This is where your story begins.
Host a Large Group Game:
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Main Game: 18 unique suspect characters
- 8 characters are required, and 10 are optional.
- Includes the optional Federal Agents expandable team led by Jamie Bond.
- Includes the optional News Reporters expandable team led by Tele N. Ewe.
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Expansion Pack #1: 6 additional unique suspect characters
- Characters #19–24.
- Sold separately.
- All 6 unique characters are optional.
- Includes the optional Entourage expandable team led by Jon Volta.
- Includes the optional Henselman Family expandable team.
- Includes the optional Bodyguards expandable team led by Malev O. Lent.
- Includes the optional Sous Chefs expandable team led by Ramsey Gordon.
- Includes the optional Historical Society Members expandable team.
- Includes the optional Anonville Police Department expandable team.
All 24 suspect roles are unique characters. Each of the eight expandable teams may include up to 30 duplicate, non-suspect team members, allowing the complete game to accommodate up to 264 players.
This is the instant download version of the game. Simply download, print, and prepare everything you need to play, with no shipping fees or delivery wait.
PDF files included:
- Host Instructions
- Printable Game Materials
- Solution
- Optional Extras, such as the free invitation
For the boxed kit, also called the Party Pack, use the link provided on the product page.
Printing Tips
For the best results, open and print the files using Adobe Acrobat Reader, available free from Adobe.com. Other PDF viewers may alter fonts, spacing, colors, page sizing, or interactive features.
- Download the PDF files to your computer and note where you save them before opening or printing.
- Select Actual Size or 100% Scale unless the instructions specify otherwise.
- Do not select Fit to Page, as this may resize cards, labels, or other game materials.
- Confirm that the paper size is set to US Letter, 8.5 × 11 inches.
- Print one test page before printing the complete game.
- Use standard printer paper for any worksheets or investigation sheets.
- Use heavier paper for invitations, clue cards, and other materials that will be handled during the game.
- Print in color when possible for the intended appearance.
- Do not select double-sided printing.
- Allow ink to dry completely before cutting, folding, or assembling the materials.
Printer settings and results may vary by printer.
We had a great time getting into character and trying to solve the mystery.
Haven’t played yet so all I can say to date is
I bought this pack for my 24th birthday party and it was a hit! I was glad you could download it right away because I only planned a week ahead. The instructions were easy to follow. I bought the expansion pack. We had about 25 players. Everyone had a blast! Good for all ages. The masquerade theme was so fun because everyone dressed the part! I would highly recommend this party.
It is easy to follow along with your character most in the mystery were new and it went very well!! Only down side is the amount of printing that is required! I had purchased another one that allowed you to send PDF to your guests so they did not need to print all of the paper work! I like that it was more environmentally friendly! Otherwise a great time and lots of fun to play!!
This was our first murder mystery party. We planned on having the minimum but ended up having 16. I was able to assemble everything without ruining the surprise for myself (a participant in the game). I reviewed the rules many times and, having done a lot of board and social games, was pretty confident going into it. We had a mix of people extremely committed to their characters and others not sure what to do exactly. I wish there was more backstory and info about the character informing you 'how to play' them. Despite there being a paragraph or so for each character, you are sort of left to make up character quirks and conversation pieces. An interesting example of this is the 'pregame' conversation prompts. 80% of the things you are texting people - they have no idea how to respond to. At this point in the story you likely don't know how to play your character or what to say in response. That's the weird thing, you don't really have to respond. What people are saying to you is informing you about your own character.
A couple points that stood out for improvement... Round 2 cards have prompts for more conversation/actions AS WELL AS, your clues for 'post-murder'. This feels strange, you're essentially telling the guests 'read the top portion, ignore the post-murder bit until 15min in when the murder victim reveals themselves'. Also, It didn't happen to be emphasized enough in our group that we really ought to read the 'victim placard' very closely. Otherwise the clues about 'minutes' (how long ago the murder happened), don't make a lot of sense. Even, on it's own a clue about 'the murder happening 20 minutes ago' while the round is lasting 40 minutes, feels confusing.
The biggest issue we had was with Round 3. We went through 6 characters or so 'solution' cards, then, all of the sudden, it was over - the murderer had confessed and many people never read. The reason some people got skipped was because of the confusingly worded Round 3 cards.
The cards read like this: Character Name, Script, This person reads next (large name) unless these people have not read (small names).
This means its very easy to just read the next large name and ignore the smaller names which should be going first, even though they are small and at the bottom.
What is happening here is that there are several 'primary' characters reading their cards, then it cycles through all the options characters, then back to a chain of core characters. This system of 'your card will instruct the next person to read' relies on multiple people reading their whole card before they tell the next person to read. It's much more likely they will just read the big name at the bottom.. The font and text size makes it very easy to ignore the optional characters. This leaves you with a fairly anticlimactic ending where less than half the room had read their solutions.
This could be easily resolved by 1) the host using the answer key in the end as it lists out the reading order - but the rules very clearly told me not to if I didn't want it spoiled. 2) The card could just list it in the appropriate order, it would instead be in the order: Character Name, Script, The next (optional) character here reads next... , If they are all completed this character reads (primary character).
Regardless, everyone had a very good time. We will definitely do another