Misadventure in Topsy-Turvy Land mystery
A fun kids' mystery party game - The Misadventure in Topsy-Turvy Land, investigating the Case of the Pilfered Pocket Watch! This game is a fun non-murder kid's mystery party game for 6-12 players ages 10 and up. Most characters are non-gender specific and a 10+ character expansion pack is available, expanding the game to over 30 players with expandable teams!
This is the instant download version - no waiting, download upon purchase. No shipping fees! For the boxed version, see below in the helpful links section.
This party is best played in a home, as there will be scavenger hunt references to common locations in a home. However, it can be played in a different location - the players could solve the riddles and get the next clue by giving the correct answer - or, you can remove the riddle portion of the hunt and allow the kids to find the clues with a traditional hunt.
Helpful Links:
10+ character expansion pack - purchased separately
Sample game materials - see content, format and example clues
Boxed version - My Mystery Party staff will prepare your game kit!
Mystery Synopsis:
Topsy Turvy Land has fallen into chaos. The wicked Scarlet Queen has stolen the crown from the kind-hearted Silver Queen, who has peacefully ruled the land for the past 101 years. Now, under the protection of her fearsome ally, the Greasy Goon, the Scarlet Queen reigns as a heartless dictator. But hope is not lost! Allie, a devoted friend of the Silver Queen, has come up with a clever plan to overthrow the evil ruler. The Flying Monkeys, who have been forced into guarding the crown against their will, only do so out of fear of the Scarlet Queen's wrath. Trapped in the highest palace tower, they can only take to the skies at precisely 3:14 PM. To keep them confined, the queen has banned all clocks from the palace. However, there is one exception: the White Bunny, who follows a strict schedule around the daily criminal trials in the Palace Garden, is the only creature allowed to carry a timepiece. But when the White Bunny returned home after the last trial, a mysterious ransom note and a coded message were waiting on the dinner table. Someone had stolen the White Bunny's precious pocket watch! Now, in a desperate situation, the White Bunny needs the help of friends! Luckily, the Crazy Cap Maker has planned an afternoon tea party, where White Bunny will present the ransom note and the secret message to the guests, hoping they can help solve the mystery, find the watch, and ensure the White Bunny makes it to the next trial in time. If not, the Scarlet Queen may demand the bunny’s head! And so, you have been invited to this tea party. This is where your adventure begins.
If you wish to host this (or any other) game for profit, in public, or as a benefit to your organization/brand/business - you will need a commercial license - click here.
- Minimum age:
- 10 years
- Difficulty rating:
- Kids - Easy Breezy, 2/10
- Gender of character roles:
- Co-ed or All female
- # of players in main game:
- 6-12 players
- Expansion pack(s):
- 10 players
- Expandable team players:
- Expands to over 30 players with teams (including expansion pack)
- Date of publication:
- Last revised in 2018
Reviews
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Played this at my daughter's birthday.
The kids all had a great time role playing and solving the mystery. A couple of adults assisted the kids who were 6 and 8. However the 12 and 13 year olds were able to play on their own.
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Great full family event
As with any mystery party, it’s best if participants get into character. Ours did! 3 generations. 6 adults and 6 kids ages 5-11. S 1 adult was paired with 1 kid to help read clue cards and share and note key information. Some kids were definitely too young but it didn’t matter because they were part of the fun and enjoyed being in costume. We started with a a parade around the house and when we entered the front door we had to crawl through a tunnel (card tables covered with blankets), and when we emerged we were in topsy turvy land. The tea party was great. The forensics portion was very important to making everyone feel party of solving the mystery.
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Super easy and just as fun
Kids had a blast dressing up. They were as young as 7 and as old as 13. They were all having a blast.
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Fun party
The kids had a wonderful time dressing up and playing. They were ages 9-11, and it they had no problems with the clues and enjoyed working together to figure out who stole the watch. I had some trouble making the party run smooth, transitioning from one round to the next. The tea party table was out main focus, so round one was the tea party, round two was dinner, and round three was cake so resetting the table for each course was ...but that was poor planning on my part. The instructions were very helpful and took me step by step through the ENTIRE party. All in all the party was a success.
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Fun for the whole family
This is recommended for ages 10 - 14 however; we have younger children playing the parts of the "Card Army" and "Duck Family" from the expansion pack. We have also included some fun loving adults and older kids as the Scarlet Queen, and such. This is a really great game for kid based fundraisers as well as birthday parties.